Made more clothes. Went to Bedford sim, which is now very appealingly built up with hobbit holes and light-colored buildings. Had our Saturday meeting, which was sparsely attended it seems. After I said I didn't want to make an entire line of clothing and decide later I should've made then "no mod" I was annoyed by one fellow who said "You already did." Perhaps I should've specifically said, "I don't want to make an entire line of clothes for SimCast and decide later I should've made them no mod." He was referring to my DarkLife clothes, which are mod - however more experienced designers than I say that making things mod leaves them open to texture theft. I don't know - I learn new things every day, but there's only one chance to protect things and that's before the "mod" clothes are released. They can be changed later. Permissions are a troublesome SL thing. I preferred to make them mod for DarkLife, so it's hard for me to argue strongly for no mod, however sometimes one needs to listen to people who have had a lot of experience. I was going to look at clothes inworld, which I never do, but haven't had a chance.
I heard yesterday morning that Gravity is closing tomorrow. I IMed Dreams and learned where she'll be DJing. I later went to Gravity and hung out with some regulars for Dreams' last night. She had found out not long before I read it on the forums. Sad, and not an honorable way to be treated. I liked to go there and hang while working in Photoshop. Music and company, which I sometimes like.
Saw my first chainmail design from DarkLife on the Bedazzled website.
posted by - 10:40 PM