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22 November 2005

 
Second Life had another griefer attack, but this time they quickly firewalled the affected sims and shut them down, containing the problem to a small section of the grid which came back online in about 45 minutes. Congratulations on a job well done!

In the last update there was a change in the way information is accessed for mouse-overs. Formerly everything automatically produced a bit of information (name, etc.). That was perhaps reckoned as intrusive for the default setting, so it was made in the UI to switch ON showing information only for interactive objects (touch and do such-and-such, etc.) OR turning it OFF to show nothing. A third way was allowed for all of us who would scream and yell: go into settings.ini and add a line to set it back as it had been (everything) or to have it show information for land. I thought I should give it a try, so I went in world for about 5 seconds before leaving and altering settings.ini - I just felt blind. One of the things that I didn't like about There was the inability to know anything about an object. Whose house is this? Whose tree? No way to know. Second Life has provided us with incredibly flexible tools that stretch miles in every direction - the way the POV moves is extremely wonderful and I get down on my knees every day and thank LL for that. Yes - why, yes, I actually FALL TO MY KNEES and raise my arms to heaven. Of course you'll just have to take my word on that, but I assure you I'm completely honest and trustworthy.

Anyway - LL has opened up a can of worms now. The forum is full of people relating how they are now poking about in all the various settings files. Heh - nothing we all like better than to creep through and fiddle with things. LL set up, ages ago, a way to personalise colors on the UI, which I thought about then never did as I really don't like to focus on any UI. Just getting the itch a bit, though...

No photo article in the metaverse messenger AGAIN, so by the time it comes out, if ever, the contest information will be outdated. That's too bad.

posted by - 11:41 PM

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