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11 July 2006

 
Hmmm... working like a maniac trying to get things ready for the Combat Cards launch. Enjah said, "You don't have to do everything you're told, you know." She has a point, however:

1. I have one speed: "this is important and I will do my best." If an activity is not important to me I just don't do it. I think there's no upside to doing things halfway.

2. There's a close end in sight for this as the launch is Saturday.

3. If I don't do it and it doesn't get done as Doc is not here, it would matter to me.

4. Having to do things that are far from my usual areas of expertise is uncomfortable but is an opportunity to learn things. I am WAY into the concept of randomness. It's like being With the Force and it not mattering what form the enemy takes. That's fun, to me.

I admit that the last few days there's been too much going on that has no connection, but each thing is important: the Combat Cards launch prep, Prokofy's Resident Advertiser needs, Tedd's new game and other things, having fun with Enjah, talking to (and today actually going to see the new house of) strangers who just wander up and start talking to me, the Asian Dancer commission, etc., etc. And much more. All at the same time. Usually with me standing like a statue while talking in 10 IM windows. Which is not entirely fun. But if I set myself "busy" then inventory drops are refused (oh, wait, they go in my trash then though, but it's not nice for the sender to be refused).

I want "busy" with the option of accepting inventory drops, and the minimised IM window NOT to cover up the first line of chat.

posted by - 2:48 PM

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