Tragedy of the Commons
(as usual and yes one day there will be avatar/parcel script limits)
As we all know, it's common now (more than common - everyone does it) for scripters to add permission-taking into attachments and HUDs so the scripts will continue to run on no-script land. I didn't realise adding that into one script in the prim works for the whole thing even if the other scripts don't take control.
From a forum-poster:
"...I have about 40+ scripts in my HUD to handle text."
"there are a lot of HUDs with a lot more scripts than that in. It's what you get when you've got complex HUDs with many buttons and text and layout arrangements."
"Haha! That's amusing. I just did "Release Keys" and every single HUD of mine, except my own that I made, got detached. It would seem all of them take controls in some way, probably exactly for this reason."
That bothers me as resources are finite. And why isn't detected touch used more? I was looking forward to that because it seemed like there would be many new and streamlined products (for instance seating) using that function yet I haven't seen much. I suppose I need to do some dunce scripter experiments of my own.
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PLZ LEEVE A MEZZAGE KTHNXBAI