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10 September 2009

 
Jumbo Sims

Hamlet has an article about the OpenSim big region development HERE.
Apparently someone has coded megaregions, comprised of "multiple, adjoining OpenSim regions" that "interact with each other so that they seem to be part of the same geographic space."

The small squares of SL regions are not the norm in VR, but as I understand it, it's how we get some good things, like independent settings on private islands. Since they have the benefits of independence they have the drawbacks, too, like, I suppose, difficult border hand-offs. I don't know if a megaregion would be brought down if one part of it failed somehow, or if traveling across it would be smooth, or even if using megaregions is really just going back to a VR norm from a quirky SL format that was chosen for a reason, but it seems like an interesting development.

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