I haven't had an ATI card in forever, but watch what's said about them for no particular reason. ATI doesn't support OpenGL well, although it used to and could, using only DirectX to its capacity.
On the LOVE forums someone says:
'Radeon graphics cards can process OpenGL. However, recent drivers have disabled something called "3D Acceleration" in OpenGL which produces these strange, fragmented images.'
SL users with ATI cards have to roll back drivers or disable VBO to avoid fragmentation; many of them blame LL for their woes, but it's pointed out that it's ATI, not LL, who are dropping the ball - if they still don't believe it they need to check other OpenGL game forums.
posted by - 11:21 AM